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$5

Mega Vegetables Mobile

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Mega Vegetables Mobile

$5

A collection of fruits and vegetables optimized for any game engine, designed to be mobile and web-friendly. This is achieved by combining multiple textures into an atlas and rescaling UV coordinates.

It also combines grayscale textures into a single color texture to store properties like roughness, displacement, and ambient occlusion. Additionally, polygon count has been minimized to strike a balance between quality and performance.

# Features

- 1 single material

- 3 textures

- 87 objects

# Optimized Version

- 12,050 vertices

- 23,079 faces

- 23,764 tris

- 138 average vertices per object

Note: The mega-r-rough-g-displace-b-ao.png texture uses each RGB channel to store separate grayscale textures, optimizing memory usage. To use this texture effectively, a custom shader is required to access one or more of these channels as needed.

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Total objects
87
Total Materials
1
Total Textures
3
Texture Size
4098
Texture types:
Albedo, Normal, Data (roughnes + ao)
Average verts per object
138
Total Verts
12050
Total Faces
23079
Model formats:
.blend, .fbx, .glb, .ply, .obj, .dae, .x3d, .stl
Size
174 MB
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